Nicolo John Davis

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I'll spend some time in the next few weeks working on AI stuff (in addition to UI stuff). My general plan at the moment is to bundle in a generic...

![screenshot from 2018-05-20 18-15-38](https://user-images.githubusercontent.com/236078/40277923-33af6c42-5c5a-11e8-90f4-30f7553ac77b.png) Some interactive game tree visualizations coming soon! MCTS is pretty cool.

Level 1 is done! The tutorial now demonstrates how to add AI.

I think that is possible but not the most desirable or efficient. We should probably bundle a bot interface that is completely specified by the user instead.

Yes, you can use an evaluation function inside the objectives. Let me know how it goes!

Hey @MathieuLoutre, good to hear from you. I haven't really spent much time looking into `PluginPlayer`, so feel free to suggest improvements by all means. Why doesn't the get/set format...

I'm also open to using Immer in the plugin.

> In other words, the fact that one can return undefined from the move function fuses together two separate concerns This was actually a deliberate decision. The logic to check...

Separately, I'm not the biggest fan of returning `undefined`. Maybe we should throw an exception instead that can provide a more helpful message that can be surfaced on the client...

Let's keep this open until we find a good solution (or there isn't much activity on the thread for a while). This is a good discussion to have. There are...