Nicolo John Davis

Results 99 comments of Nicolo John Davis

Another possibility is to implement undo / redo as a plugin. Something similar to: https://github.com/nicolodavis/boardgame.io/blob/master/src/plugins/plugin-events.ts Plugin docs: https://boardgame.io/documentation/#/plugins That way we can have undo / redo as opt-in features that...

Thanks for looking into this @flamecoals!

Should we look into [JSON Web Tokens](https://jwt.io/) for auth stuff in general?

@delucis Sounds good!

Thanks for looking into this, Chris! On Tue, Dec 17, 2019, 3:41 PM Chris Swithinbank wrote: > Cool. It'll probably take me a little while to get to all of...

Just chiming in: boardgame.io supports pluggable transport adapters. [This](https://github.com/nicolodavis/boardgame.io/blob/master/src/client/transport/socketio.js) is the current implementation that talks to the boardgame.io server component. Another adapter that talks to Nakama instead can be added...

@jtdaugherty @judah FWIW, I experienced regular segfaults when using Brick (at least 1 every 7-8 tries) that went away after using terminfo at the `lock-curterm` branch, so it seems like...

Hi @gabrielecastellano @JacobSyndeo. Nobody is working on this at the moment.