Nicolo John Davis

Results 99 comments of Nicolo John Davis

The plugin API is very much in flux, and I didn't want to document it too much until it settles down a bit. Let me add some background about plugins,...

One way we can resolve this is to have data from plugins initialized earlier be available to plugins that are initialized later. Then, we just need to guarantee that `events`...

I agree that the implicit match creation is a bit ugly. It was mostly in place because we didn't have a Game Creation REST API in the early days. I...

Python is an important language for the AI community and will open up many more possibilities.

@francoijs This looks like a good first step in this direction! Here are my thoughts: It would be nice to have a Python API that abstracts away how the bot...

This is quite exciting @francoijs! Will take a look in the next couple of days.

Looks good @francoijs! Do you want to send me a PR to merge it in this repo? Just keep it in a directory called python at the root level. One...

I just realized that for bots to be useful, they need some mechanism to simulate future moves. Do you have any thoughts on how we might do this for Python...

@francoijs For the short term, I think what you've created will serve us quite well. People can write bots in JS using the API [here](https://github.com/google/boardgame.io/issues/7#issuecomment-389453032), and they can use Python...

https://github.com/PiotrDabkowski/Js2Py also looks promising if we want to leverage existing game logic written in JS in a Python bot.