nesrak1

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I'm not working on this version anymore. When I have time, I will pick up development on hkwe2 which uses a different method for loading scenes.

It's possible that Linux could have something to do with it, but that error isn't really helpful since I don't know which file it's coming from. Anyway, there is a...

No I don't support anything other than UnityFS

`newBaseField` needs to have the rest of the MonoBehaviour fields. You don't show how it's created, but usually you add to `ScriptTypes` first, then call `manager.CreateValueBaseField` which will pick up...

A proof of concept for this existed for a little bit for a modding project I worked on, but I doubt I still have the code to do it. I...

This exception is in LibCpp2IL so the issue probably lies there and not something in AssetsTools.NET. I'm planning on upgrading the Cpp2IL version soon so that it (hopefully) fixes problems...

For now, you can use cpp2il or il2cppdumper through command line to produce dummy dlls. Then you can use the MonoCecil package on that directory.

There shouldn't be any trick. It should work the same since UABEA is basically using preview 3 AT.NET as well. (That's assuming you toggled CPP2IL off in the main window.)...

#86, #87. It's highly requested but I still don't know the best way to implement this. I will need it at some point for UABEANext which is currently manually handling...

After reading this over a bit, I think I now understand your suggestion. This sounds somewhat similar to what I was kind of suggesting but with async rather than just...