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Neo Modding API for Minecraft, based on Forge

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**Minecraft Version:** 1.20.4 (other versions not tested) **NeoForge Version:** 20.4.223 **Logs:** ``` Executing Gradle task: idePostSync Build info: MCreator 2024.1.15821, neoforge-1.20.4, 64-bit, 32490 MB, Windows 10, JVM 17.0.11, JAVA_HOME: C:\Program...

bug
triage
1.20.4

# The Big Storage Rework! ## Motivation NeoForge's storage situation is not great. ItemHandler and FluidHandler are both extremely helpful to devs trying to create a unified standard for storage...

enhancement
breaking change
1.20.6

This PR fixes the `Rarity` enum (which is made extensible by NeoForge) using the wrong `Codec` and `StreamCodec` and crashing when a non-vanilla rarity is encountered.

bug
1.20.6

See #862, this is the same, just backported to 1.20.4

enhancement
backport
1.20.4

What this does is adds an event for when `Minecraft#getSituationalMusic()` gets fired, allowing for modders to change/set the music based on whatever conditions they want (that are available from the...

enhancement
1.20.5

This is a continuation of https://github.com/MinecraftForge/MinecraftForge/issues/9122. After performing an analysis of the code Forge uses to interact with the Night Config library, I identified a design flaw which seems to...

bug

This adds `KnownPack`s for mod data packs, and allows packs added with `AddPackFindersEvent` with `KnownPack`s to actually be used. This has two benefits: - large data pack entries do not...

enhancement
1.20.6