Artur K.

Results 86 comments of Artur K.

Setting pointers to `nullptr` in the destructor is sometimes used in a 'defensive' way when there's a possibility of some part of the code using destructed object's fields. So destruct...

I've done some work on separating things a bit into `editor`, `server`, `client` builds, still not happy with the way they are entangled.

This is mostly 'done' for signal handlers ( replaced with Callable types ), the other part of the equation -> 'signals' are still plain strings.

It is done, You have the assignment.. :smile:

> What about rewriting it in rust? Just as soon as I see LumixEngine rewritten in Swift :trollface: