ndeadly
ndeadly
Not a bad suggestion. Should be pretty straightforward to implement, but will have to wait until I have a proper config framework in place. I want to avoid overcomplicating things...
Motion controls are currently not supported on any controller.
Can you post the output of btdb and hid_report_tool as with the gamestick?
Can you double check them Home button for me? I wouldn't expect it to send `00` Try this build out and see how it works. The analog sticks will be...
This one should hopefully map the sticks correctly now. Just waiting to hear about the home button. [MissionControl-0.1.0-gembox-experimental.zip](https://github.com/ndeadly/MissionControl/files/5179565/MissionControl-0.1.0-gembox-experimental.zip)
Oh I'm dumb and forgot to actually create the handler for the controller. Try this one. Still not convinced that's what the controller would send for home. It might be...
And now? [MissionControl-0.1.0-gembox-experimental.zip](https://github.com/ndeadly/MissionControl/files/5180383/MissionControl-0.1.0-gembox-experimental.zip)
At least back should work now. If home doesn't then I guess it really does send the value `00` to indicate pressed. [MissionControl-0.1.0-gembox-experimental.zip](https://github.com/ndeadly/MissionControl/files/5180424/MissionControl-0.1.0-gembox-experimental.zip)
Alright, one last one before I head off to bed. This should hopefully work for home. Out of curiosity, I wonder what the controller sends if you press both back...
Still something weird happening there by the sound of things. I'll look into it tomorrow. Might need you to log everything the controller is sending.