Nicolai Czempin

Results 75 issues of Nicolai Czempin

they should all have different costs and they need to have different shots, if any.

code (gameplay)

I have no idea if Löve2d supports platforms such as Android or other devices that don't have mouse support. Even if not, perhaps some people will want a control scheme...

question
code (ui)

At the very least it should not be possible to place a tower directly onto a creep. Extending the limit out a bit could perhaps make for some interesting gameplay,...

code (ai)
code (gameplay)
code (ui)

Some creeps should have shields, which means: When they are attacked by Laser towers (or generally, energy-based weapons) the shield should absorb some (but not all) of the damage, and...

On an os that doesn't support the required opengl version, the game simply terminates with an error message on startup. We should - Find out exactly which OpenGL version is...

bug
code (graphics)
code (graphics-shaders)

we already have 5 types of towers that can be placed, and there will be more. I don't think we can support one UI button per tower in the long...

question
code (ui)
design (ui)

I'm increasingly enjoying the "glow" theme. I saw some button pngs that looked like they belonged to the title banner that we already have. However, right now we are not...

question
design (ui)

Before we spend hours upon hours on writing our own widget code perhaps someone has already written something useful for Lua/Löve. If not, or if we don't want to use...

I don't know the details of what situations would cause the resolution/fullscreen switches to fail, but they should be handled. Related, but not identical, is the traditional "keep these settings"...