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exception on older opengl version

Open nczempin opened this issue 11 years ago • 2 comments

On an os that doesn't support the required opengl version, the game simply terminates with an error message on startup.

We should

  • Find out exactly which OpenGL version is required
  • Find out whether we can make any of the shaders optional and still have the game look pretty
  • If it's too much effort to provide a shaderless version, exit more gracefully.

I can provide more details on the machine (it was Vista 32) some other time.

nczempin avatar Apr 01 '14 21:04 nczempin

I added a menu with different graphic options.

PriorBlue avatar Apr 02 '14 02:04 PriorBlue

I'm not sure if the options alone help avoid the exception. I haven't looked at exception handling in Lua, but if any of the settings fail (which are enabled by default) they should be automatically disabled.

Of course it would help if issue #55 were finished.

nczempin avatar Apr 08 '14 02:04 nczempin