Mathieu Westphal

Results 257 issues of Mathieu Westphal

**Is your feature request related to a problem? Please describe.** F3D now support opening QuakeMDL files, however it is not possible to load groupskin at all, it would be nice...

good first issue
help wanted

### Context F3D is a collaborative project, let's collaboratively construct the roadmap for 3.2.0 release! ### Suggested solution Comment and discuss below, maintainers will take suggestions into account to add...

help wanted

**Describe the bug** F3D can open most .vtu files, but vtu file suports temporal data. Its a niche feature that is not used a lot. **To Reproduce** Steps to reproduce...

source:VTK
help wanted

**Describe the bug** When showing the tube_254bones.glb with point sprites, the sprites seems to be both transformed and not transformed for some reason. ![Image](https://github.com/user-attachments/assets/d052f093-4f37-4760-a354-144f3209d006) ![Image](https://github.com/user-attachments/assets/6582b507-80d8-48d9-8afc-7890bc920933) **To Reproduce** Steps to reproduce...

**Is your feature request related to a problem? Please describe.** In order to select all animations at the same time, one has to do currently: `--animation-index=-1`. This design then trickled...

source:VTK
source:libf3d
help wanted

**Is your feature request related to a problem? Please describe.** F3D can be used in the web with F3DWeb, however it is not tested, resulting in regular break of the...

source:F3DWeb

**Describe the bug** The libf3d supporting add/removing/triggering commands. The documentation of the commands is in https://f3d.app for now, this is not ideal. Lets add an API to add/recover documentation for...

source:libf3d

**Is your feature request related to a problem? Please describe.** F3D now support opening QuakeMDL files and animating them, however frames are not interpolated, which may may provide nicer rendering...

good first issue
help wanted

**Describe the bug** The point sprites mapper does not support skinning/morphing, it's a missing feature **To Reproduce** Steps to reproduce the behavior: 1. Open the file using ` ./bin/f3d ../src/testing/data/SimpleSkin.gltf...

**Describe the bug** Coloring is not skinned after the first frame with tube_254bones.glb but it should First frame: ![Image](https://github.com/user-attachments/assets/7ba23346-fc1e-4b52-9cc1-643562f29e2d) Next frames: ![Image](https://github.com/user-attachments/assets/77dabe02-46d2-40d9-86b9-e4961062d7a0) **To Reproduce** Steps to reproduce the behavior: 1....