QuakeMDL: Add support for frame interpolation
Is your feature request related to a problem? Please describe. F3D now support opening QuakeMDL files and animating them, however frames are not interpolated, which may may provide nicer rendering and also be a good analysis tool for users.
Describe the solution you'd like
- Add frame interpolation code in MDL importer using standard VTK tools
- Add a flag setter in the importer to control this behavior
- Add a QuakeMDL reader option to control if frame should be interpolated or not
- Add tests
Hey! I would like to try and work on this issue.
Of course!
Hi @The-Lennzer
Need any help moving forward ? :)
Hey, apologies for the delay. I'll send you an update this evening. (6hrs)
No worries! Just checking :)
Hi @The-Lennzer , still working on this ?
Yes!
Hi @The-Lennzer
Need any help moving forward ?
Need any help moving forward ? @The-Lennzer