f3d icon indicating copy to clipboard operation
f3d copied to clipboard

QuakeMDL: Add support for frame interpolation

Open mwestphal opened this issue 8 months ago • 9 comments

Is your feature request related to a problem? Please describe. F3D now support opening QuakeMDL files and animating them, however frames are not interpolated, which may may provide nicer rendering and also be a good analysis tool for users.

Describe the solution you'd like

  • Add frame interpolation code in MDL importer using standard VTK tools
  • Add a flag setter in the importer to control this behavior
  • Add a QuakeMDL reader option to control if frame should be interpolated or not
  • Add tests

mwestphal avatar Apr 13 '25 18:04 mwestphal

Hey! I would like to try and work on this issue.

The-Lennzer avatar May 02 '25 13:05 The-Lennzer

Of course!

mwestphal avatar May 02 '25 13:05 mwestphal

Hi @The-Lennzer

Need any help moving forward ? :)

mwestphal avatar Jun 18 '25 06:06 mwestphal

Hey, apologies for the delay. I'll send you an update this evening. (6hrs)

The-Lennzer avatar Jun 18 '25 06:06 The-Lennzer

No worries! Just checking :)

mwestphal avatar Jun 18 '25 06:06 mwestphal

Hi @The-Lennzer , still working on this ?

mwestphal avatar Sep 21 '25 06:09 mwestphal

Yes!

The-Lennzer avatar Sep 21 '25 06:09 The-Lennzer

Hi @The-Lennzer

Need any help moving forward ?

mwestphal avatar Nov 01 '25 09:11 mwestphal

Need any help moving forward ? @The-Lennzer

mwestphal avatar Nov 08 '25 10:11 mwestphal