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QuakeMDL: Add support for groupskin

Open mwestphal opened this issue 8 months ago • 3 comments

Is your feature request related to a problem? Please describe. F3D now support opening QuakeMDL files, however it is not possible to load groupskin at all, it would be nice to be able to and to create animations accordingly

Describe the solution you'd like

  • Read QuakeMDL doc and understand how groupskin works: http://tfc.duke.free.fr/coding/mdl-specs-en.html
  • Read groupskin in the importer and create new animations for them with the groupskin prefix
  • Adapt the current groupskin test to check the animation works

mwestphal avatar Apr 13 '25 18:04 mwestphal

Hi! I'd like to take this up. I'm currently going through the QuakeMDL documentation and the F3D codebase.Thanks!

Avi-000-Avi avatar May 05 '25 14:05 Avi-000-Avi

Great, assigned!

mwestphal avatar May 05 '25 14:05 mwestphal

Hi @Avi-000-Avi

Need any help moving forward ?

mwestphal avatar Jun 10 '25 06:06 mwestphal

Hi @Avi-000-Avi

Need any help moving forward ?

mwestphal avatar Jun 18 '25 06:06 mwestphal

No answer from @Avi-000-Avi , unassigning.

mwestphal avatar Jun 29 '25 06:06 mwestphal

Hi @mwestphal, I'd like to work on this issue

yashnator avatar Jun 30 '25 13:06 yashnator

Nice, assigned.

mwestphal avatar Jun 30 '25 13:06 mwestphal