mtasa-blue
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Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
### Describe the bug Hi, I’ve noticed an issue where getElementInterior(getCamera()) and getElementInterior(localPlayer) do not return the same value, even when the camera is targeting the player. The camera's interior...
### Is your feature request related to a problem? Please describe. Currently, the onPlayerQuit event does not provide any crash-related information when a player’s game crashes. This makes it difficult...
### Is your feature request related to a problem? Please describe. Currently onPlayerTriggerEventThreshold provides no info which event was spammed ### Describe the solution you'd like Add eventName or profide...
**Is your feature request related to a problem? Please describe.** Working on a custom vehicle sound system and it's near impossible to really get a precise RPM measurement that matches...
### Describe the bug Run the provided test resource and see the debug messages, also look at the F8 for BASS errors when it fails to play! [soundtest_resource.zip](https://github.com/user-attachments/files/19274880/soundtest_resource.zip) ### Steps...
### Describe the bug Server crashes after calling setElementData with "default"/"deny"/"allow" param set. ### Steps to reproduce ```lua addCommandHandler("setdata", function(p) setElementData(p, "test", "123", "broadcast", "deny") outputDebugString("server crash?") end) ``` ###...
### Is your feature request related to a problem? Please describe. In #3099 texture hit information was added. It would be nice to also get the normal hit information as...
Add `isVehicleNitroActivated `and `getVehicleNitroLevel` at the server side closing https://github.com/multitheftauto/mtasa-blue/issues/3703
### Is your feature request related to a problem? Please describe. It would be nice to be able to hold (equip) a weapon that has no ammo. Right now its...
Fixed #3699 Until now, when replacing an atomic model with a clump model, only one atomic was visible in the game. On the other hand, when replacing a clump model...