Matthew Kennerly
Matthew Kennerly
> I'm modestly experienced in Rust, so I'll probably try to hack at this at some point, but I wanted to try to brainstorm first and gauge your interest. I...
> there are probably some examples where files exist in different root locations anyway Yeah, this could happen in cases like: * (root + special folder) The Steam version of...
That's fair, but I can reproduce it without using Pipx. I think the crux of the issue is that the internal `poetry.lock` is reused across different Python versions: ``` $...
Hmm, #7170 definitely sounds like the same issue. #6456 is a bit different - that should occur regardless of how Poetry is installed. Just to be clear, do you think...
> Or is that from the poetry installation? Yes, the pypoetry.zip attachment contains my `%APPDATA%/pypoetry` folder. > Did you perhaps previously do a `poetry self` command successfully then do a...
> Maybe this should be indicated? That sounds like a good idea :+1: I can add a badge like this: > Both user-added custom games via the Custom Games tab's...
> in extreme cases we'd have all three eating up a lot of space. Granted, this would be rare and only really an issue when not maximised (which is how...
Just added the badge, but I think I'll have to wait for [Iced](https://github.com/iced-rs/iced) 0.10.0 in order to make clicking it correctly take you to the custom game.
The issue I ran into is just with the programmatic scrolling, but clickable badges do work (e.g., the [game-level duplicates badge](https://github.com/mtkennerly/ludusavi/blob/8f122e9d03b333760baeb612c33509d3090c36ac/src/gui/game_list.rs#L143-L154)). Could you share a branch so I can take...
Ah, I see. That's related to `Tooltip::snap_within_viewport`. This will fix it: ```diff diff --git a/src/gui/badge.rs b/src/gui/badge.rs index f066e25..079c29e 100644 --- a/src/gui/badge.rs +++ b/src/gui/badge.rs @@ -21,6 +21,7 @@ pub struct Badge...