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UI element to indicate that a game has been customized

Open redactedscribe opened this issue 1 year ago • 8 comments

What's your idea?

Games can be customised via the three dots menu which leads to the Custom Games tab. After a game has been customised, it's not clear via the Backup Mode tab that this is the case. Maybe this should be indicated?

What I've been doing so far is prepending an ASCII character to the start of custom game names which groups them together at the top (when ascending sort). Maybe custom game names would display with an asterisk appended to them, potentially in a colour different to the game name next? The only way to tell that a game is customised is by the Custom Games tab, or the lack of Customize in the three dot menu on the Backup Mode tab.

Questions:

  • Both user-added custom games via the Custom Games tab's Add game button is possible, and so is customising a game that was detected due to the manifest (via the three dots). Are these any different from one another?
  • For example, if we want to receive any updates to a game (thanks to new edits on PCGamingWiki), would a game detected via the manifest which has been customised receive these updates?
  • If not, maybe the updates could be offered to be merged with the user's custom paths for the custom game? Or would it be better to not allow manifest-detected games to be customised directly and for duplicates to be made of them and those customised by the user (automatically disabling the originals)?
  • Should custom games be filterable? I'm not sure how beneficial it'd be when we already have the Custom Games tab, especially if we could jump from there to the game in the Backup Mode list.

Thanks.

redactedscribe avatar Jun 26 '23 13:06 redactedscribe