Dmitry Stepanov
Dmitry Stepanov
Hello, this issue should help https://github.com/FyroxEngine/Fyrox/issues/332 . In short - check `$user/.cargo/bin/` folder, and add it to the `$PATH`. I'll add this to build instructions.
Closing this since book now have a solution for this - https://fyrox-book.github.io/fyrox/beginning/scripting.html#project-generator.
Quick googling said that this might help: `yum install libxcb-shape0-dev libxcb-xfixes0-dev libxcb1-dev libxkbcommon-dev libasound2-dev`
I dunno, try to install following libs `libxcb-dev`, `libxcb-render-dev`, `libxcb-shape-dev`, `libxcb-xfixes-dev`, it is basically a list of libs from linker output with `-dev` suffix.
If you found a solution, please add it to the README via PR. It will help lots of other newcomers. I personally use Windows, so I don't have such problems.
You absolutely right, this is exactly how it should behave. To get the state of modifiers, use the `ui.keyboard_modifiers()`
I think all you can do is to put a copy of `keyboard_modifiers` field of `UserInterface` struct in an event, but this won't help much, because timing issues are somewhat...
This is perfectly valid behavior, because `.with_content` just sets a handle to inner `content` variable. Later this content will be attached to the inner panel of the window.
You could specify a render target for your scene and then after each `engine.render` call read the contents of the texture and dump it to the RAM. After that you...
That is so weird, I have no idea why it happens 😕