Dmitry Stepanov
Dmitry Stepanov
Yes, this change will be released as part of `Fyrox 0.35` which should be released in a month or so.
It could if you write it 😉
What's your PC specs?
What's the output of this `glxinfo | grep 'version'`?
So, the error comes from GLX, OpenGL initialization to be more precise. This could be from outdated drivers, local settings, etc. I found this [discussion](https://github.com/alacritty/alacritty/issues/6824) with the same issue.
Alacritty works fine because it requires OpenGL 2.0, but Fyrox requires at least OpenGL 3.3+.
This is not an error, just a warning about missing settings file. The actual cause of the crash is an issue with OpenGL context creation. I don't know why this...
Android is already supported, iOS should work as well but I haven't tested it.
This project is abandoned for unknown time, it can be built only with one of the earlier versions of the engine (< 0.27?)
Hi, you can ask here, I'll try to help. The discord link seems to be working for me, which one does not work for you and where it is located...