François Mockers
François Mockers
I would rather have a feature that would enable only what is interesting in CI than a plugin group. The feature would help reducing compile time.
keeping that information synced between code used by CI, https://github.com/bevyengine/bevy/blob/main/CONTRIBUTING.md and https://github.com/bevyengine/bevy-website/blob/master/content/learn/book/contributing/code/_index.md seems a bad idea, could we remove at least one of them?
> Can we just add #[allow(clippy::type_complexity)] etc. to every crate? To be honest I think we should stop allowing it on clippy level and just allow it on lines where...
Sadly I do need floating point numbers... I tried following the code, seems hard to fix, either going to crate `lexical-core` (which seems not easy to understand) or to [`recognize_float`](https://github.com/Geal/nom/blob/master/src/number/complete.rs#L749)...
I tried running `winit_keyboard_test` with this PR on macOS 11.2.2, it works fine 👍 No issue in AZERTY with the laptop keyboard or an external keyboard One small nit I...
Thanks! Modifiers detection works as I expected 👍 Just noticed another thing with modifiers key: they don't trigger the repeat event * kept tab pressed for a few seconds, the...
> then try pressing Ctrl+Space and see which keypresses get printed to the console. only `ControlLeft` 👍
I think it's better for Taffy to stay on something abstract like Points instead of something specific like Pixels. It's up to the user to decide what they will use
How are you selecting the correct asset folder with Bevy? Could you try setting the `BEVY_ASSET_PATH` environment variable to the path of your asset folder?
This crate is not needed for Bevy and WebGL2 since Bevy 0.6, and has very little chances of still working...