mob-sakai
mob-sakai
WIP  This is not a soft shadow and uses 2-pass shader. Dynamic batching with this effect is possible. First of all, I plan to release this effect...
Hi everyone, It's been a long time since this project was last updated. Sorry, I could hardly spend time on this project... I know you are waiting for UIEffect v4....
from #155 >I think it is possible. :) However, shaders and components need to be modifiered. First of all, I will develop it in another repository.
**NOTE: v4.0.0 is under development on `develop_v4` branch.** **Current: 4.0.0-alpha1** ### New architecture: more, more easier to use * Simpler workflow and out of the box features * Support adding...
* [ ] IMPORTNANT CHANGES * [ ] UIEffect will no longer support Unity 2018.1 or earlier * [ ] To use `IPreprocessShaders` API * [ ] TextMeshPro is provided...