mitsuba2
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Mitsuba 2: A Retargetable Forward and Inverse Renderer
Hi, Thanks for the nice work guys, it is really impressing to see Mitsuba in action though I am still trying learn more about it. Thus, I would be interested...
## Summary I was wondering if there was a way to add a differentiable `Vector3f` in `put_parameter`. When I add it to the list of parameters, it appears that it...
## Summary It'd be great to have an additional, I'm assuming fairly simple AOV, that is the mask of the object(s) in the scene. ## Description Currently, to obtain a...
## Summary If I update the vertex_positions_buf with a numpy array then when I call params.update() I get a segmentation fault. ## System configuration - Platform: Ubuntu 20.04/ Cuda 10.1...
Adding support for a monochromatic texture based on one of the image channels (e.g. r, g, b, a, x, y, z etc.) would be nice. Lots of my material textures...
I created 3 planes at heights 2.5(top plane), 2.75(bottom plane) and 3(middle plane) from the pinhole in blender and used the depth_integrator example in the repository. The depth integrator seems...
Hi, I want to run Mitsuba2 on a cluster and to do so I have to build it inside a Singularity container. If I just follow the build instructions verbatim,...
## Summary `backward()` cannot be called more than once on any tensor dependent on the output tensor of `render_torch()`. ## System configuration - Platform: Windows 10 / Ubuntu 20.04 (Mac...
## Summary The D65 spectrum plugin test [`test_d65.py`] fails. ## System configuration - Platform: macOS 10.15.5 - Compiler: Apple clang version 11.0.3 (clang-1103.0.32.59) - Python version: Python 3.7.7 :: Anaconda...
Hello, In case you'd like to keep track on how Mitsuba is used online. This isn't an issue but rather the opposite. Wanted to thank you for making such interesting...