Autumn

Results 592 comments of Autumn

@Consolatis @columna1 Would either of you be able to test my branch here: https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1034 It fixes the spam and lag for me, would just like to make sure it's fixing...

Should be fixed now, previously ShouldCollide was not being respected when linear cast was used.

Also I do not know why you would have high hopes for the exact same physics engine. The flaws with IVP are pretty fundamental with it's solver and will not...

Should be fixed now, feel free to re-open if it isn't.

No, Gamescope WSI layer shipped with Gamescope already does that

You want --expose-wayland not whatever env thing you are doing. The Gamescope socket is gamescope-0, not wayland-0. You are just running firefox on your host compositor.

You're still adding `--env=WAYLAND_DISPLAY=wayland-0` which as I mentioned isn't going to work... That's *not* our socket name.

Not super sure what you mean, like pressing the X on Gamescope?

@DadSchoorse I have a branch that can extract motion vectors on Deck here: https://github.com/Plagman/gamescope/tree/motion_vector_fun May be interesting to hook up to this for for 'motion smoothing' for dropped frames. Using...