Mike Bourbeau
Mike Bourbeau
I found that you can change the glTF_PBR.ogsfx's technique to transparent, but I'm unable to find a slot to input an opacity map. How would you go about doing this/is...
I'm not sure if this is Maya or the exporter but I've deleted a bunch of blend shape targets that are automatically created with an auto rigger. When I go...
I'm just starting out on some PySide2 pipeline dev with Blender and I'm running into the issue where Blender's window freezes or doesn't update when the Qt window is open....
* Set all `addEventListener` calls from `false` to `{pass: false}` which seems to fix the console warnings related to `preventDefault` * My art director loves this app and he said...
H15- error: 'PythonPanel' object has no attribute 'setInterface' Traceback (most recent call last): File "mse_scriptEditor", line 8, in File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.16/houdini/scripts/python\pw_multiScriptEditor__init__.py", line 17, in showHoudini size=size, pane=pane, replacePyPanel=replacePyPanel, hideTitleMenu=hideTitleMenu) File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.16/houdini/scripts/python\pw_multiScriptEditor\managers_houdini.py",...
I'm only able to interact with MSE. I can't close houdini or click on any other buttons out of MSE
https://socket.io/docs/v4/tutorial/step-7 This tutorial doesn't provide code to create the "Disconnect" button in order to test things out. It's simple enough to get past that part, but it's not clear how...
I have objects being scaled to (0,0,0) in order to hide them. They're totally unaffected by scale using your converter. However, scale correctly animates using sketchfab's FBX to glTF converter.