Dimitris Panokostas
Dimitris Panokostas
Actually, if I use a retroarch config on Manjaro (to enable the retroarch-specific code), it _still_ works as expected with Zool. So the problem is not related to retroarch itself,...
I managed to recreate this, only under a single scenario: - Use the DMX version (SDL2 one works fine always) - Use the `--autoload` command line option (doing the same...
@HoraceAndTheSpider The syntax was changed to comply with what SDL2 reports back as the "human readable" text for each button/axis, so we'll be sticking to that one going forward. The...
@nemo93 Possibly related bugfix, regarding the loading of .uae configs: https://github.com/BlitterStudio/amiberry/issues/986
@nemo93 I've finally managed to track this down. It _only_ happens if `SCREEN_AUTOHEIGHT` is set to `TRUE`, and only on Dispmanx targets (since in SDL2 ones that feature activates AutoCrop,...
Should be fixed with b603415ab1bd178ed6c1b339bff4aaade12aa5c5
Sounds a bit weird, as it's an all or nothing approach normally, but I'll take a look at those specific games to see.
Fixed as part of #1013
I think it's a bug in the filesystem somewhere, because this happens while IBrowse is reading it's cache files. There's no such problem with other browsers or other network related...
This seems to be a weird case: - I cannot get a crash from IBrowse on my 64-bit based, WB 3.9 installation. No matter how many times I (re)start it,...