Martin Gerhardy

Results 266 issues of Martin Gerhardy

we are currently using the dragndrop cpack generator - because I have not yet found out how to create one app bundle per component. But once this is done, I...

OS: Darwin

max region size: `128x128x128` https://github.com/woxels/Woxel/blob/main/main.c supported export formats by this editor: `txt` (see below, xyz +rgb), `vv`, `ply` *.wox.gz is the internal format https://github.com/woxels/Woxel/blob/main/inc/excess.h (see `game_state` struct) ```txt # Woxel.xyz...

format

This is currently only possible in the scene mode position panel ![Bildschirmfoto vom 2023-10-08 19-48-27](https://github.com/mgerhardy/vengi/assets/577713/3de66b6a-ffd9-49e4-a60c-13c0b36ac480)

voxedit
animation

Ken Silverman released kwalk with the voxlap library at http://advsys.net/ken/voxlap/voxlap05.htm The included `voxdata.zip` contains a file called `anasplit.kfa` (the only file I could find for kwalk). This is for animating...

enhancement
feature request
animation
format

- [x] Create bindings for `ShapeGenerator.h` functions - [ ] Convert the code in `TreeGenerator.h` into lua code

https://github.com/ufbx/ufbx/blob/master/test/test_animation.h see FBXFormat::addMeshNode https://github.com/mgerhardy/vengi/blob/master/src/modules/voxelformat/private/mesh/FBXFormat.cpp#L404

animation
format

Support should be added as a general module to be re-used in thumbnailer, voxconvert and voxedit at the same time. The pathtracer yocto should be used: https://github.com/xelatihy/yocto-gl https://xelatihy.github.io/yocto-gl/yocto/yocto_scene/ Also implement...

enhancement
voxedit
voxconvert
feature request
format

# General The normal must get mapped to a voxel for VXL - this is different for the meshes - where the normals are attached to the vertices. # Tiberian...

enhancement
voxedit
feature request
normals

This allows us to display more details - like a name, maybe author and/or download link See issue #174 for e.g. lospec support - it would be great to have...

[morton-vmax.txt](https://github.com/mgerhardy/vengi/files/11233416/morton-vmax.txt) VoxelMax support is missing. the asset archive is a zip file with contents.vmax the magic is `bvx2` and each file ends on `bvx$` * the content is lzfse compressed:...

coordinatesystem
format