melonJS
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a fresh, modern & lightweight HTML5 game engine
**Is your feature request related to a problem? Please describe.** A code of conduct is kinda like the rules for contributing. I think this would be a good thing to...
we had to (temporarily) switch to the babel parser because of the new import assertion syntax, added as part of the migration to rollup 3 (#1142) see https://stackoverflow.com/questions/71090960/is-there-a-way-to-make-eslint-understand-the-new-import-assertion-syntax-without so, as...
**Is your feature request related to a problem? Please describe.** If we used linen we could populate people's google requests with answers from our Discord directly. This would make it...
following the quick 14.0.1 release to fix an issue with collision detection (#1149), verify that the raycast function is working properly : https://melonjs.github.io/melonJS/docs/melonjs/collision.html#rayCast
**Is your feature request related to a problem? Please describe.** It would be nice if there was some kind of feature or something to make it easy to stream levels...
It would be cool to have some performance metrics against other frameworks. Maybe we should port melonJS to [this comparison suite](https://github.com/themoonrat/webgl-benchmark). We could even open a PR on that project.
**Is your feature request related to a problem? Please describe.** [Johannes Stein describes the architecture differences between React Native and Cordova](https://www.toptal.com/mobile/comparing-react-native-to-cordova) ### Cordova > On mobile devices, Cordova is running...
**Is your feature request related to a problem? Please describe.** Supporting custom renderers could make transitioning to 3d easier (as most of the burden of the implementation details would be...
**Describe the bug** Hyperlinks to source code lines on github within the Documentation on https://melonjs.github.io/melonJS/docs/index.html , are broken. They include @obiot 's absolute path to his source workspace, rather than...
**Describe the bug** The result of the flip object vibrates **To Reproduce** Execute the flip function and see the result when the flip object vibrates. **Expected behavior** The first image...