melonJS
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a fresh, modern & lightweight HTML5 game engine
If you are submitting a bug report, please respect the below template : #### OS platform / Browser e.g. Mac OS 12.4 / Chrome 103 #### melonJS version 13.0 ####...
#### OS platform / Browser Windows 10, Chrome 105 #### melonJS version v13.0.0 #### Bug description The `NineSliceSprite` internal properties `nss_width` and `nss_height` never gets updated, making it impossible to...
The current version of the melonJS spine plugin (https://github.com/melonjs/melonjs-spine) is based on melonJS 2.0 and Spine 1.1 ! A new version of the plugin would be : - based on...
It might make it easier for people to solve issues on their own and for us to track (and post solutions to) issues as they arise
I recently published the library [Melon Solid](https://github.com/L1lith/Melon-Solid). Unfortunately, there is no way to instantiate each game/canvas to a specific component on the page (which is bad if the a game...
I wonder how much compiler optimization we could do under the hood. It could also increase performance in cross-platform environments. For example all Melon.js API calls are an abstraction over...
When I set position to -Infinity and width to Infinity there are multiple problems that prevent a container from being drawn. - `camera.isVisible` will always return false because `right` and...
Dear Olivier, I've just started on a simple new game and I realise that when I scale a sprite, it somehow screws up the mousedown events on that sprite (clicks...
grouping other tickets under this one : - [ ] #583 `me.Ellipse`do not support rotation and scaling (including for collision test) - [ ] #584 `me.Ellipse`collision tests only work with...
for next version of melonJS, the intention is to finally deprecate me.Entity and replace with the use of any me.Renderable to which a user can add a me.Body object for...