Martin Winter

Results 11 issues of Martin Winter

## What does this PR do? This PR includes four fixes: - `MultiDeviceRayTracingAccelerationStructure.cpp` - One assert too much (can be called without `m_mdInstancesBuffer`) - As there are no objects yet...

Is there a specific release schedule or how is a new release triggered? Our team currently has to patch `azslc` within `o3de` as some of the newer features are necessary...

The `--use-spaces` change is a breaking change within current O3DE, as it is no longer a valid keyword. To be able to use the current version of `azslc` with the...

needs-triage

**Describe the bug** Testing both `o3de` and `atom-sampleviewer` on their latest `development` branches, the `RHI/RayTracing` sample does not work and also crashes sometimes. The output is either the grey background...

The following videos have been captured on Windows 11 and Arch Linux, both running the same code base (both `o3de` and `o3de-atom-sampleviewer` on the latest `development`) and produce vastly different...

Trying to export the test results from an automation script on Linux does not work as expected. The test results shown after running a test automation script (in this case...

**Describe the bug** Trying to run the `Samples/RHI/RayTracing` sample hard-freezes my system on Linux after a few seconds. Testing with the debugger, it takes between 5-15 seconds for the freeze...

## What does this PR do? As was surfaced in this PR (https://github.com/o3de/o3de/pull/17837) with a compile error on Windows with clang, the `COPY_QUEUE` state was piggy-backing on the `D3D12_RESOURCE_STATES` enum,...

sig/graphics-audio

## What does this PR do? This PR enhances the `CopyPass` to allow for copy operations between resources on different devices. As current APIs do not directly support copy operations...

sig/graphics-audio

WIP

sig/content
sig/graphics-audio
sig/simulation