Martin Winter

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On that note, manually tried to start all samples on Linux and found the following issues: - Samples - Checkerboard (crash) - LightCulling (short flicker and then only gray background)...

Tested on Windows as well, the same samples do not work (except for RPI/SceneReloadSoakTest) as on Linux.

I have the "same" issue on Linux at the moment, for me it always hangs at the `RHI/IndirectRendering` example when running the full testsuite. When starting the example by hand,...

Having collected my thoughts, I'd like to shortly summarize the current state and list some possible solutions: Currently, the system piggy-backs on the `D3D12_RESOURCE_STATES` and adds an additional flag on...

> This looks good. Before merging make to test this with AZ_DX12_USE_PRIMARY_COPY_QUEUE_FOR_ASYNC_UPLOAD_QUEUE enabled (locally) and loading a level with lots of streaming textures to ensure that the copy queue is...