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Flexible level editor

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Several translation enhancements

**Is your feature request related to a problem? Please describe.** I would like to have an object layer with objects positioned tile-relative, currently all objects are world relative. Is there...

feature

**Is your feature request related to a problem? Please describe.** When using live automapping I may end up with tiles just outside the `Automapping Radius` that are in a bad...

feature

If an Action is `checkable`, its icon is displayed instead of the checkbox, with a button-like look to indicate whether the Action is `checked`: Default icon: ![image](https://user-images.githubusercontent.com/70545646/187041103-dfe554c3-e45f-4910-aa2c-d3e9a5507e04.png) Custom icon: ![image](https://user-images.githubusercontent.com/70545646/187041180-e2ed7327-516c-4acd-9ec2-a6f4f3ae045e.png)...

bug
qt issue

Tiles in Tile Layers are drawn with bottom left alignment in their cells. For isometric and hex maps, it's often more intuitive to draw them with bottom center alignment instead....

feature

Custom enums are a great and really easy way to define custom properties and by that create new templates/classes in a quick manner. But in some cases they might become...

feature

Although Image Layers aren't a major feature of Tiled and bjorn has expressed reluctance to do anything more with them, I think they have a lot of potential for things...

feature

**Describe The Bug** When adding a second Tileset to a map, the second Tileset will flicker between visible and invisible and when hovering over the image, it will remove some...

bug

**Describe the bug** The properties of a tileset does not update in response to changes in the source image. For example, if I have a tileset with 6 columns and...

bug

### Problem We have a map where we have a **Group Layer** for each **"Floor"** of a building. Inside each group there is a set of object and tile layers,...

feature