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Flexible level editor
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tiled issues
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**Is your feature request related to a problem? Please describe.** Resizing objects is very frustrating currently. In particular, finding the handles for very large objects (spanning multiple screens) on a...
feature
I would like to see a feature for having properties based on a cell in a layer rather than base it on the tileset. Tileset is too global. If I...
When working with Worlds with many maps, it can be difficult to find a particular feature in the world, or to just appreciate one's work, due to needed layers being...
feature
For physics engine much easier is deal with capsules instead of ellipse, now on tiled side i use ellipse to determinate capsule colliders, would be nice to have ability, to...
feature
good first issue