Marian Dziubiak
Marian Dziubiak
Reopening because I still think there's a fix to be made for this - we should prevent editor failures, even if user has generic components in the code.
I don't think it has been fixed so it may be OS dependant or file extension dependent, or user setting dependent (e.g. selecting auto-behavior for the dialog which shows up...
@Doprez I was able to publish a Stride game fully self contained, single file, with VCRedist included, compiled from GitHub actions pipeline - see the tree here: https://github.com/manio143/project-step-up/tree/8f4755099b7fe983d5648ed474ce140b5ac78c54
In complex WPF applications you can't really use the designer because there's a lot of dynamic parts to the views - depending on the data you're working on in the...
More context - in the `CharacterComponent.OnAttach` we create a new instance of `PairCachingGhostObject` from BulletSharp which is used to instantiate `KinematicCharacterController` from BulletSharp. We provide it a handle to the...