makc
makc
except threre is no heavy computations in three.js :)
these computations are not heavy at all, versus actually drawing these objects, shadows, post effects or handling video textures. they will likely amount to a couple of ms in total...
variable names in 2...5 range that arent real words
A ha, well then, it's time to rape the google :) For example, for DXT1 encoder I've found http://code.google.com/p/crunch/ (linked from http://lspiroengine.com/?p=260 where it seems to be some interesting code...
16bppBGR555 and 16bppBGR565 are both mentioned in https://github.com/adobe/dds2atf/blob/master/3rdparty/jpegxr/jpegxr_pixelformat.cpp so there's a chance it is implemented there )
some public domain code http://nothings.org/stb/stb_dxt.h
> the output isn't playable in any video player that I have same here, however ffmpeg is able to convert the output into playable file, which means it is missing...
BTW, the file does play in VLC on Windows with CCCP installed. However, MPC-HQ does not play it on the same machine. So the players support is basically non-existant.
@jankohlbach > Basically, if I'm in Firefox and using a trackpad, the scrolling is way too fast. I think it is because this lib assumes the firefox is slow, and...
ah no, I take it back - not a firefox issue for me, locomotive demo scrolls super-fast in chromium as well