makc
makc
@andreasrosdal since you host the file yourself I dont see why cant you just build the version of 3js you want yourself? ~~by editing [this file](https://github.com/mrdoob/three.js/blob/dev/src/Three.js) and running standard 3js...
@andreasrosdal why are you so lazy 🤣 but okay, try this js file: ```js import * as THREE from './three.gpu.js'; console.log(THREE); ``` [three.gpu.js.zip](https://github.com/mrdoob/three.js/files/11533805/three.gpu.js.zip)
(all the Nodes.js stuff should be under THREE.Nodes)
@danrossi > So support api check needs to be changed into a method. why not just make a separate PR for this (separate from this issue, that is)
@Suprhimp this PR is from 2 years ago and has failed tests. Normally if PR is not accepted in 1st month, you can forget about it🥲
@elalish that does sound reasonable, but then would you not have false bug reports in mv if the user imports incompatible three revision?
the offending symbol combination in json is: ```json "name": "RPC Tree - Deciduous Scarlet Oak - 42\' [946164]" ``` the original data in fbx file: : > escape backslashes and single quotes, both would render the JSON invalid if left as is which is incorrect, single quote is just fine if...
doing `make assimp2json` instead of just `make` makes this go away.
``` javascript JSON.stringify (object, function (key, value) { return (value.toPrecision && (Math.floor (value) != value)) ? Number (value.toPrecision (p)) : value; }); ```