Jasper St. Pierre

Results 170 comments of Jasper St. Pierre

> That's unlikely to match in terms of codegen. What is unlikely to match here? The semantics are the same, no? > On a semi-related note, it's possible to write...

https://godbolt.org/z/Pn71qfd3c Seems identical codegen to me. This is admittedly HLSL/DXC, not SPIR-V, but I would expect the same thing out of SPIR-V as well. SPIR-V Vectors are an illusion anyway...

I don't see why additional config is a bad idea. Parcel theoretically has similar cases with `--public-dir` (though this apparently was removed from Parcel 2 for currently unknown reasons). As...

Admittedly my use case is probably a bit out there, but my static data is over 1GB+ in size, and since I fetch it with XHR, there's no way URLs...

That requires that all data is statically importable, no? If I have `./scene.json` that then says "please fetch my3dmodel.bin", then Parcel can't know to that file over.

Right, that doesn't work for my workflow, though it might work for some others. I am suggesting a data directory that can be monitored / served directly.

As I said nearly [five years ago](https://github.com/parcel-bundler/parcel/issues/3407#issuecomment-557243000): > That requires that all data is statically importable, no? If I have `./scene.json` that then says "please fetch my3dmodel.bin", then Parcel can't...

Feel free to submit a PR with the stripe count bumped up.

Yeah, I can definitely believe it won't function correctly, a lot of the sequence/animation playback system was put together very quickly. Would love some help!

Yeah, this was a concern when we were adding them. We could add a Layers panel on the left like we do in some other games which lets you toggle...