Jasper St. Pierre
Jasper St. Pierre
@kvark that's going to be more expensive. Submitting gradients alongside texture coordinates is double the amount of data going to the sampler unit. On Apple platforms, I believe it was...
This is where I will suggest "please talk to IHVs". You have *no* ability to meaningfully profile as an ISV, as the shader compiler can do magic beyond your recognition...
Note that not many desktop titles have added support for VKRay nor DXR yet. It remains to be seen whether it will see large-scale adoption. DXR 1.1 is a recent...
Metal-style and DXR-style raytracing are such different beasts that it will be extremely difficult to see a convergence any time soon. Not to mention that DXR has two different versions,...
> (unless we receive overwhelming feedback after the first version of WebGPU) Apologies if this is considered bait, but I feel like existing public feedback of this choice has been...
There is definitely a design space between these two extremes. One example is the old ARB_fragment_program textual syntax, or the textual disassembly of SPIR-V/DXBC. To use an example from the...
Anything that's mostly bikeshedding on syntax, e.g. #739, I see as mostly extraneous. Namespaces, preprocessor, how loops and control flow are serialized, etc. Tooling can handle whatever's chosen, and I'd...
imports.dbus is based on the old libdbus bindings. The new bindings in Gio are based on GDBus. (To connect to the 'Changed' signal, use this._proxy.connectSignal. It's the difference between gobject...
Putting the information on ReadableStream means it's not possible to use the convenience methods (e.g. `json()`, `arrayBuffer()`, `blob()`), as the body is locked to one reader. I'm not sure where...
It looks like this issue comes from setting 'ac-quick-help-delay' to 0.