Mattes D

Results 37 issues of Mattes D

Currently the code sometimes uses three `int` coords for the X, Y, Z params, sometimes it uses a `Vector3`. Even worse, when specifying a cuboid, the code sometimes uses the...

Currently the client sends a "cursor position", for example when placing blocks, as a set of `int`s in a predefined range (0 .. 15?). We should translate that into a...

effort/easy

Many of the blocks check in their `CanBeAt` function if they are attached to a fully solid block; some blocks include a check for the top-side of a top-half-slab, some...

effort/easy
ingame/blocks

This is one of those far-fetched feature requests :) It would be awesome if ZBS had some kind of package management tool integrated, that would take care of: - Locating...

Enhancement

Since the Instant Upload sometimes takes hours (really!) to notice a new photo / video file, it would be great to have the option to "force a check for new...

There's only 1 interpreter now, with no suffix. Verified as working against Cuberite 26ac146f41091dc070d8075f5fc9de25b5a22578

**Is your feature request related to a problem? Please describe.** I'd like to print the results on physical paper. However, it is rather difficult to do so efficiently right now:...

enhancement

As of commit 4ff205387562afc44f92bedf29fecea1788a7b5f, clearing the chunk cache (i. e. refreshing or reloading the map) takes an awful lot of time - long minutes (!) even in a Release build....

Currently `GZipFile::ReadRestOfFile()` allocates the result on stack, resulting in 128 KiB stack usage. VS has a soft-complaint about it. We should change the `Compression::Result` type to always hold data on...

effort/easy
internals/storage
portability

We should improve the logging subsystem, possibly even look for 3rd party libraries for logging. Things we want to be able to do: - [ ] Log to any combination...

type/proposal