David Reid

Results 33 issues of David Reid

Infrastructure needs to be implemented for translations to both dred and the website.

https://github.com/raysan5/raylib/issues/3489 CC @jestarray I've been unable to replicate this. Are you able to try miniaudio's simple_playback_sine example? It's easy to compile - there's no dependencies or anything. It'll just play...

The various decoders in this repository are inconsistent when seeking beyond the end of the file. In some cases it will result in an errors, whereas in other cases it...

code improvement

Currently the main game window is being created when the editor is being opened even though it will never be shown. This is a bit untidy so make it so...

Lots of things to clean up: - Use "m_" syntax for private member variables - Use single-line comments for documentation blocks instead of block comments

Currently, there are still remnants of the old GTCore, GTGUI and GTEngine namespaces in the scripting environment. This should be replaced with just "GT". Notes: - GT.Game needs to be...

enhancement

This is needed in order to create a self contained environment for correctly compiling text files for compile-time error checking. Also, the design should be a bit better as a...

enhancement

The existing infrastructure is way too over-engineered and needs to be simplified. Currently, everything is multi-threaded, but it is much simpler and easier to maintain by just keeping everything single-threaded.

For many file, in particular those only used internally, there are a lot of unnecessary #includes that can be replaced with forward declarations. This should improve compile times a bit...

This is a cool feature, however it causes issues where the editor can tread on the toes of the main game as it's running because it shares some global state....