Fredia Huya-Kouadio

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> > The crypto jar file will also need to be copied to the build directory after it's downloaded. Alternatively if you know the path where it'll be downloaded, then...

> Indeed while I had upgraded to Gradle 7.4.2 in #62615, the PR #68497 which was merged eventually only moved us to Gradle 7.4. Was there a specific reason for...

Duplicate of https://github.com/godotengine/godot/issues/76587

@RandomShaper The Android editor crashes after this PR with the following stack trace: ``` --------- beginning of crash 2023-05-12 04:08:24.430 A/libc: Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid...

> @m4gr3d, can you please test with #77229? @RandomShaper Looks to have fixed the issue! The editor usually crashed a few seconds after starting, but that's no longer happening. I'll...

@Faolan-Rad For Android, Godot is already built and used as a shared library. Would this PR enables that capability for other platforms as well?

The behavior is not intentional and caused by an input-related crash bug when returning to the editor from the running project. The issue has already been fixed on the 3.x...

> Just tried the latest 3.x branch, doesn't seem to work. @Liquidful Do you mean you tried a custom build from the `3.x` branch and the issue is still present...

> Not a custom build, just the official 3.5.1 package found on the website, And yes, the same issue is still present. (Android 12, Xiaomi Pad 5) @Liquidful That's expected....

> I have a problem, no matter how many times i click back, it doesn't return to the editor, it won't quit even with get_tree().quit() I've seen that behavior when...