Luboš V.
Luboš V.
This is an equivalent to what I call build 012 in #vr-and-oculus-discussion. @hrydgard, could you review it? Thank you.
> Looks fairly close to be able to get it in but will need some refactoring either before or after merge as some comments indicate. Thanks for review. Do you...
> Just wondering, if we get proper stereo rendering (not really sure if this is doing it already tbh) it would be nice to be able to access the different...
> Do you require to do the changes as part of this PR or could we continue resolving it in the future PR(s)? This question got overlooked. I am putting...
Ok, I will do that.
> To answer your question that I didn't before, it does really bother me to have an "ifdef VR" right in the core of display timing. https://github.com/hrydgard/ppsspp/pull/15768/commits/2887671e6f4faf8aa53800c885d0ac58f1609826 Is this fine...
Thank you, I will be away for about a week, so I so I will not be able to do any changes during that time. Let me share my plans...
Agreed 💯. Once you merge this PR, I will create the draft for stereo PR. As the next PR will be full-feature VR version, I will do the OPENXR removal...
DepthLab worked as it is compiled with an old SDK. Unfortunately I returned Note10+ device already.
If you open ARCore.apk there are assets and inside are calibrations by device codenames. List of devices which have calibration in the apk: Google Nexus 6P Google Pixel Google Pixel...