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The TES V: Skyrim Special Edition masterlist.

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Installed: [JK's Sykrim](https://www.nexusmods.com/skyrimspecialedition/mods/6289) Installed: [The Great City of Dawnstar](https://www.nexusmods.com/skyrimspecialedition/mods/19491) Installed: [The Great City of Winterhold](https://www.nexusmods.com/skyrimspecialedition/mods/17127) Installed: [The great Cities of JK's North](https://www.nexusmods.com/skyrimspecialedition/mods/33687) Also installed: Rob's compatibility patches for [Dawnstar](https://www.nexusmods.com/skyrimspecialedition/mods/66656 )...

See #2500 for the list of TGC / COTN / JK's Skyrim + Patches mods (and links). In addition I have installed [COTN - Dawnstar](https://www.nexusmods.com/skyrimspecialedition/mods/28952) and [COTN - Winterhold](https://www.nexusmods.com/skyrimspecialedition/mods/40088). After...

I have a number of NPC Replacers like BBs Lasses of Skyrim Redux that I had loaded after the 2.0 version of Better Vampire NPC's.esp, the no appearance changes (NAC)...

https://www.nexusmods.com/skyrimspecialedition/mods/56095 Lux Orbis.esp and Lux Orbis - Resources.esm should go in the Lighting Enhancers group.

testing

https://www.nexusmods.com/skyrimspecialedition/mods/63588 Lux Via.esp and Lux Via - plugin.esp should be after 'default' somewhere to win basic conflicts and maintain consistency in its overhauling of roads, but before cell setting edits,...

testing

https://www.nexusmods.com/skyrimspecialedition/mods/51798?tab=posts Found this while browsing. "Be advised if you have huge holes that peaks into the void, make sure to load this mod after ELFX since LOOT wont sort it...

Keeping notes for possible group changes. WIP --- At the moment the order works fine for most cases by default. But it may be optimal to change the order slightly....

Holds is meant to be placed near the end of the load order, mostly to avoid issues from landscape conflicts, right above mods like A Clear Map of Skyrim or...

[Northern Roads](https://www.nexusmods.com/skyrimspecialedition/mods/77530/) [Only Northern Roads](https://www.nexusmods.com/skyrimspecialedition/mods/101334/) The author pinned a post instructing users to move the mod to the Worldspace Settings group to fix landscape issues, so we may want to...

testing

[Hide Hunger Amount for Survival Mode Spoofs](https://www.nexusmods.com/skyrimspecialedition/mods/65464/) changes get overwritten by a Bashed Patch.