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Dungeons Revisited - Conflicts with ELFX Enhancers

Open GunthorNC opened this issue 2 years ago • 3 comments

https://www.nexusmods.com/skyrimspecialedition/mods/51798?tab=posts

Found this while browsing.

"Be advised

if you have huge holes that peaks into the void, make sure to load this mod after ELFX since LOOT wont sort it properly, and that mean you have to do it every time you run loot again."

4th stickied post down.

This also applies to

https://forums.nexusmods.com/index.php?showtopic=11124618/#entry106949293

Where the poster is told to load that mod after ELFX Shadows as well.

GunthorNC avatar Mar 22 '22 16:03 GunthorNC

https://www.nexusmods.com/skyrimspecialedition/mods/51798?tab=posts

Found this while browsing.

"Be advised

if you have huge holes that peaks into the void, make sure to load this mod after ELFX since LOOT wont sort it properly, and that mean you have to do it every time you run loot again."

4th stickied post down.

This also applies to

https://forums.nexusmods.com/index.php?showtopic=11124618/#entry106949293

Where the poster is told to load that mod after ELFX Shadows as well.

I'm going to assume it's the lighting enhancers causing the problem, the main ELFX module should be sorting before most files. It will need some testing and reviews in xEdit.

MacSplody avatar May 18 '22 20:05 MacSplody

Seems to be sorting correctly, it might a case of a user grouping ELFX or adding a rule that's affecting it.

image

MacSplody avatar Jun 03 '22 02:06 MacSplody

Okay so it's the enhancer plugins that are overwriting it.

image

MacSplody avatar Jun 03 '22 03:06 MacSplody

There appears to be a patch for the hardcore enhancer here, I'll take a look at it.

sibir-ine avatar Sep 04 '22 10:09 sibir-ine

Thanks for the report!

sibir-ine avatar Sep 04 '22 11:09 sibir-ine