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LiveKit real-time SDK and server API for Rust
Hi, I get an error related to a missing androidx dependency when running ./build_android.sh --arch arm64 --profile release. Is there a known working commit or more guidance to ensuring this...
when I publish 3 tracks with different codecs all three tracks will publish with the codec of first published track. I mean consider I want to publish 3 tracks like...
When unpublishing tracks multiple times there will be some memory leaks. I used heaptrack in order to track memory leak location and it seems that it's from VP8 - VP9...
Makes InternalSource's is_screencast configurable when creating a NativeVideoSource. This improves the stream's latency when vp9 is used for sharing screen content.
see https://github.com/pypa/manylinux ```diff + glibc 2.34 + Debian 12+ + Ubuntu 21.10+ + Fedora 35+ + CentOS/RHEL 9+ - glibc 2.28 - Debian 10+ - Ubuntu 18.10+ - Fedora 29+...
Looks like the changeset included in #605 was incorrect (missing package name), and it wasn’t detected by nanpabot. Here's the fix.
Hello, I am currently evaluating the LiveKit Rust SDK for our project and would like to inquire whether there is a public API or recommended approach for injecting a **pre-encoded**...
This PR adds the required changes to be able to build the webrtc-sys crate on the riscv64gc-unknown-linux-gnu Rust target. The sysroot install script of the chromium project doesn't have yet...
Currently there's no way to know when a track was muted by a moderator since track changes from the server were ignored. This updates the TrackInfo of the local participant...
Exports VideoFrameBuffer::Scale for every buffer by extending the livekit::*Buffer types.