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LiveKit real-time SDK and server API for Rust
Hi team, I need to use the livekit-ffi library, but for compatibility reasons, I require it to work with a shadowed version of the WebRTC library that uses the package...
Experimental branches
I use Windows 11 Version 10.0.22631 Build 22631 I have installed Visual Studio Community 2022, verison 17.11.4 According to the page https://learn.microsoft.com/en-us/visualstudio/releases/2022/release-notes this is one of the latest versions. I...
I am modifying some files in the webRTC project and despite I execute again the build_linux.sh script, my changes do not take place. I noticed that the generated libwebrtc.a has...
Hello, I am building a Tauri-based WebRTC application in Rust for macOS and Windows platforms. I’ve integrated the LiveKit SDK but couldn’t find APIs to retrieve the microphone stream, which...
I have few questions regarding audio handling. 1. From my limited testing on two macbooks, it seems received audio frames are basically packets of 10ms worth of samples at 48kHz...
Based on my internal tests the reconnection attempts do not honor the reconnection interval or at least in most cases will not honor it. This might be related to the...
Implements screen sharing by exposing libwebrtc's `DesktopCapturer`. A few notes: * I have exposed only a subset of [DesktopCaptureOptions](https://source.chromium.org/chromium/chromium/src/+/main:third_party/webrtc/modules/desktop_capture/desktop_capture_options.h;l=36?q=desktopCaptureOptions&ss=chromium) which have been tested with [Hopp](https://github.com/gethopp/hopp). * On macos the only...