Christopher Lindbeck
Christopher Lindbeck
## Description Some actions are kind of working in a janky way. We can test some of them here.
## Description This PR will implement an equivalent to situation analysis and implement basic play selection. A lot of it is still up in the air and in a prototype...
## Description With the gameplay rewrite we are re-writing much of our evaluation code to follow a design where the world-state is passed in as an argument and operated on...
## Description All of the robots have a strong preference for facing right when not issued a face command otherwise. ## Steps to reproduce 1. Run plays generally, if you...
## Description When removing tests from the active test list I've run into a number of crashes, the most reproducible being the following one. Add 3 or 4 tests to...
## Description In the testing tab the different tests are listed by their class name, instead of the "name" parameter set with self.name in each of the test files.
## Description I'm having some issues with the coordinate system in the testing framework and I think I know why. **TLDR:** The coordinate system is from the other team's perspective...
## Description Ball sensors in the form of break beams in the mouths of our robots detect if the ball is in position to be kicked. This hardware often has...
## Description A crash has been observed in adaptive formation, appearing to be due to indexing into return values in passing evaluations. Info from Joe at the bottom.  ##...
## Description Currently there is a timeout when executing pivot kick so that if the robot does not properly kick the ball after a certain amount of time it will...