Kenneth Lim
Kenneth Lim
There are still changes to `package.json` and `package-lock.json` which should not be committed here.
@Keshav-0907 You can go ahead and add translations for the language you are familiar with.
Types for p5.js is maintained externally at: https://github.com/p5-types/p5.ts. This issue should probably be filed there. I'll close this for now.
I can understand the straightforward appeal of implementing this but wouldn't it be sufficient to offset the angle values used in your sketch by +180 degrees or +PI before passing...
For now my comment above still applies and this feature will still need a stronger case for inclusion before we can consider it.
I'm still largely undecided about whether this global opacity will replace or multiply with other opacity values set by `fill()` and `tint()` etc. My feeling is to multiply and not...
Actually in this case I'm wondering wouldn't straight up arrow keys instead of WASD or IJKL be more intuitive for this keyboard only game?
@calebfoss I believe you have been looking into the examples recently, if you have the capacity would you mind having a look at this one and advice on whether we...
Thanks @calebfoss, I'll close this but also deep thanks for everyone who looked into this.
If it helps, a quick test will be to turn off all optimizations (ie. minification) to see if the problem did stem from there. I don't use NextJS myself so...