Kenneth Lim
Kenneth Lim
In view of the 2.0 RFC in #6678, I think for this change we'll just directly implement it as part of 2.0 with Simplex noise being the default noise implementation...
@mattdesl All really good points, thanks! I think as you mentioned there are probably space to flesh out some of the details as a larger proposal, I think if you...
I'll have access to my Linux machine by end of next week and can help test this if no one else get to this before then. Just ping me in...
Both the native canvas ellipse and roundRect methods are pretty well supported across the board so I'm happy for this to go ahead as long as it doesn't change the...
Visual tests are something I've been thinking about as well, it feels a bit difficult to implement so that the results are consistent across systems and runs but I think...
I thought of this before and the main thing I'm unsure about is how it behaves when the framerate is not 60 (or whatever the default framerate is) since they...
Ok, it seems the value roughly matches existing behaviour so I'm fine with this. The only thing left is the detail around rounding, with our current implementation we are getting...
It's probably a bit hard to say. For people printing or drawing the value on canvas, this will likely be a bit of a problem but should be solveable easily....
@nikhilkalburgi That will be very inefficient and considering this will run on every frame, may significantly impact performance if the drawings get complex enough.
In the subsequent for loop there is already a check for existence of the element in the list so the check before that is either not needed (ie. be an...