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Simple Directmedia Layer

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When creating a window with SDL_WINDOW_HIGH_PIXEL_DENSITY (for pixel perfect rendering), position returned by SDL_GetMouseState() is incorrectly scaled under Emscripten. Windows 11 w/ 125% scale Chrome 131, Firefox 133 Emscripten 3.1.73...

I have identified an issue with window contents jittering on Linux with a vertical window resize, **but** not with horizontal resize. Last commit I tested with was 123306b - xsync...

I'm using the "Nuklear" GUI library with SDL2 using the GLES2 backend. It works perfectly for Android and Raspberry Pi, but I'm having difficulty getting display on iOS (iPhone 5s...

If I start holding a modifier key such as Shift or Alt before a call to SDL_SetWindowFullscreen, then I keep holding it down and press some keys after that call...

Can we default the build type to RelWithDebInfo for SDL and the satellite libraries? Can we also add a note to the cmake output if tests are not enabled? I'd...

We should simplify the spinning cube example, remove the SDL test dependency, switch to callbacks to remove emscripten ifdefs, etc.

## Description ### dialog/unix: remove /usr/bin/env indirection SDL process is using `posix_spawnp` which already does the path lookup so additional indirection via `env` is unnecessary ### dialog/unix: reduce string allocations...

On Windows, if "Show window contents while dragging" is disabled, moving a non maximized window from one screen to another and snapping it to maximized, will make a subsequent call...

## Description These changes enable the Logitech G29 wheel to run on hidapi with both SDL_Joystick and SDL_Haptic interfaces. While it is already possible to use the wheel on Linux...

I wrote a code for display video, using SDL 2.30.10 + QT 5.15 on Mac M2 system. the code like below : sdl_window = SDL_CreateWindowFrom(window_id); sdl_render = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED...