lehjr
lehjr
the way the code works in that event handler, it looks like it swaps the item out for another and back again.
I might actually try this in 1.16.5 or 1.17.x using "data generators"
This should be fixed in the next alpha.
This one should be relatively easy to fix. Actually, these are the damage sources that I need to look: https://github.com/micdoodle8/Galacticraft/blob/MC1.12/src/main/java/micdoodle8/mods/galacticraft/core/util/DamageSourceGC.java
Not able to reproduce this. Keep in mind that the lightning summoner requires a substantial amount of power in order to fire (just under 5 million RF).
Not sure what is going on there yet as MPS doesn't use or reference advancements.
"Entity Type: null (micdoodle8.mods.galacticraft.core.entities.player.GCEntityPlayerMP)", interesting
I changed the inventory sync method again, I'll need to test it to see if that fixed it or not.
This is actually something that is somewhat already in the works. Modules will be craftable items now, with durability instead of weight. The Tinker table will still be needed to...
The problem with the weight mechanic is that nothing else in Minecraft has weight, and given that, the weight mechanic can be negated, it's pretty much useless and while adding...