lehjr
lehjr
This is still on the back burner while I work on 1.8.9 That said, I have not yet looked at fully implementing AE2's power system yet. It's an option (I've...
If this is a 1.7.10 request then it's not likely to happen. The current focus is 1.9.4 and with a team of 1, there just isn't enough manpower to support...
Does the IC2 hazmat suit work for that or is it a "different" type of radiation?
I'm not familiar with the mod at all so I have no idea how it works in terms of playing. The code for the Hazmat suit is here: https://github.com/ReikaKalseki/ReactorCraft/blob/master/Items/ItemHazmatSuit.java It...
Well, it will be some time before forge makes it to 1.10, and months before mods make it there. Some may never get there.
Tested in 1.10.2, seems to work, but numbers needed seem really high. For instance: ``` D:"x position"=100.0 D:"y position"=100.0 ``` This only moves the Keybind HUD a little down and...
Needs more information. On Sep 10, 2016 12:45 PM, "mrsaminus" [email protected] wrote: > suddenly with no warning the suit starts to overheat extreme and burn. > i do have the...
This is the thing, with modpacks I have no idea what mods or versions are included in them. Bugs, unless they're reported with details I have no way of knowing...
Unfortunately I won't be able to look into this for awhile. However, I do want to do one last refresh build for 1.7.10 after the 1.10.2 port is done. So...
I haven't been able to investigate this yet as I have been porting the code from Scala to Java. I know the heat system is a bit on the buggy...