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OpenBVE- A free train simulator

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Switching camera views on reasonably detailed trains causes a large lag spike (apparently when models are loading). Can provide sample trains if needed.

Alternative way of jumping to station via double-clicking on a station name in a default (generated) timetable (BVE5 method). Useful for routes where fake end change isn't implemented automatically using...

First, an odd blank white image which appears rarely with some trains. Train is 10-300 series from https://1drv.ms/u/s!AhCaPh_sbBw9fpYdBQthA4_S39w ![panel1](https://github.com/leezer3/OpenBVE/assets/55962739/00883be4-362a-4360-a7ac-69e5a9ca5c1d) In some panels, big images just don't render at all (try...

As it was written in the title. Unfortunately, 3 out of the 10 apps have no icons, so far. You can see it below: ![kép](https://github.com/leezer3/OpenBVE/assets/66689434/2d4ea7cd-d5bb-4b06-a170-667479ee0022) In 2019, I created a...

A simple addition for the [include] section in .animated files for when models in that section need to be transformed only once upon loading similarly to Position to avoid using...

This is a feature found in .x models and used by, for example, Railsim (a Japanese railway layout simulator). In Railsim example, this allows defining various model parts that can...

### Description https://openbve-project.net/documentation_hugo/en/routes/xml/switches.html As the title suggests, Switch's help is only available in English. Please clone it to other languages ​​so that it can be translated. Newer instructions from here...

### Description 1. The switch menu is based on the position of the train head, not the position of the camera. It cannot be dragged either. I need to drive...

### Description - Bug Except for the switch, without playing point sound when rail crossing. - Opinion When using a single switch sound, regardless of the direction of the train,...

### Description As the title says. If the train we are driving runs on a track other than Rail 0, it will move awkwardly. Two people pointed out to me...